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Refraction Trap (17)

Refraction Trap (17)

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Rarity: U
#: 17
Creature Type or Sub Type: Instant — Trap
Rules Text Contains: If an opponent cast a red instant or sorcery spell this turn, you may pay W rather than pay Refraction Trap's mana cost.
Prevent the next 3 damage that a source of your choice would deal to you and/or permanents you control this turn. If damage is prevented this way, Refraction Trap deals that much damage to target creature or player.
Set: Worldwake
Number: 17
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